What Was Changed

  • 779 English spoken profanity hits silenced across 664 voice assets: the flagged word is replaced with silence at word-level precision, and the surrounding speech in the same line is left intact.
  • 312 English subtitle and text hits censored in the Quests and Blueprints localization files: each flagged word is replaced in place with same-length asterisks, so sentence structure, punctuation, and formatting are unchanged.
  • 3 false positives intentionally left untouched: a character's proper name, an in-game item description, and an idiomatic phrase — all correctly kept as the developer wrote them.

What Was NOT Changed

The story, voice performances, music, and gameplay are exactly as Teyon and Nacon shipped them — only the flagged English words change. Non-English text and audio are left alone, and achievements, saves, and game progression are not affected (no DLLs, scripting hooks, or game binaries are modified).